{"product_id":"vga32-v1-4-ps2-mouse-keyboard-controller-graphics-game-engine-terminal","title":"VGA32 V1.4 PS\/2 Controller – Graphics, Game Engine \u0026 Terminal","description":"\u003ch2\u003eVGA32 V1.4 Controller – PS\/2 Mouse \u0026amp; Keyboard | Graphics Library | Game Engine | ANSI\/VT Terminal\u003c\/h2\u003e\n\u003cp\u003eTake your microcontroller projects to the next level with the \u003cstrong\u003eVGA32 V1.4 Controller Module (CP2104)\u003c\/strong\u003e. This versatile development board integrates a \u003cstrong\u003ePS\/2 mouse and keyboard controller\u003c\/strong\u003e, a full \u003cstrong\u003eVGA graphics output\u003c\/strong\u003e, a built-in \u003cstrong\u003egraphics library and game engine\u003c\/strong\u003e, and an \u003cstrong\u003eANSI\/VT terminal emulator\u003c\/strong\u003e — all in one compact module designed for ESP32-based (MCU32) platforms.\u003c\/p\u003e\n\n\u003cp\u003eWhether you're building a retro-style gaming console, a custom terminal interface, or an embedded display project, this controller delivers the features and flexibility you need.\u003c\/p\u003e\n\n\u003ch3\u003eKey Features\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cstrong\u003eVGA Output:\u003c\/strong\u003e Standard 15-pin D-type VGA interface for real-time video image transmission to any compatible display\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003ePS\/2 Interface Support:\u003c\/strong\u003e Connect PS\/2 mice and keyboards with true full-key rollover (no key conflicts), ultra-low latency via hardware interrupt, and broad OS compatibility including legacy systems\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eBuilt-in Graphics Library:\u003c\/strong\u003e Powerful onboard graphics engine for rendering 2D visuals, sprites, and game scenes directly from your microcontroller\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eGame Engine:\u003c\/strong\u003e Integrated game engine framework enabling rapid development of interactive applications and retro-style games\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eANSI\/VT Terminal Emulator:\u003c\/strong\u003e Full terminal emulation for serial communication, debugging, and command-line interfacing\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eCP2104 USB-to-UART Bridge:\u003c\/strong\u003e Reliable USB connectivity for programming and serial communication\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eRated Capacity:\u003c\/strong\u003e 40–1000 VA\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eWhy Choose PS\/2?\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cstrong\u003eTrue Full-Key Rollover:\u003c\/strong\u003e Every simultaneous keypress is registered — no compromises\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eLower Latency:\u003c\/strong\u003e PS\/2 uses hardware interrupts rather than USB polling, delivering faster and more reliable response times\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eSuperior Compatibility:\u003c\/strong\u003e Works flawlessly with a wide range of operating systems, including legacy environments where USB drivers may not be available\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eWhat is VGA?\u003c\/h3\u003e\n\u003cp\u003eVGA (Video Graphics Array) is a widely adopted display standard that transmits processed video signals from a graphics source to a monitor in real time. The 15-pin D-type interface is divided into three rows of five pins each, supporting full-color display output.\u003c\/p\u003e\n\n\u003ch3\u003eSpecifications\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cstrong\u003eModel:\u003c\/strong\u003e VGA32 V1.4\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eColor\/Variant:\u003c\/strong\u003e VGA32 Module with CP2104\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eRated Capacity:\u003c\/strong\u003e 40–1000 VA\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eHigh-Concern Chemicals:\u003c\/strong\u003e None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cstrong\u003eMade in:\u003c\/strong\u003e Mainland China\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eRelated Products You May Like\u003c\/h3\u003e\n\u003cp\u003eExplore more tools and accessories in our store:\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\u003ca href=\"\/products\/792leds-510k-l7-large-red-light-therapy-led-panel-infrared-light-pad-human-pet-full-body-use-massage-relaxation-660nm-850nm\"\u003e792LEDs 510k L7 Large Red Light Therapy LED Panel – Full Body Use\u003c\/a\u003e\u003c\/li\u003e\n  \u003cli\u003e\u003ca href=\"\/products\/bincoo-coffee-moka-pot-espresso-maker-electric-stove-for-italian-home-barista-accessories-coffee-professional-coffee-maker-tools\"\u003eBincoo Coffee Moka Pot Espresso Maker – Home Barista Accessories\u003c\/a\u003e\u003c\/li\u003e\n  \u003cli\u003e\u003ca href=\"\/products\/bincoo-dm08-starry-electric-coffee-grinder-wireless-portable-grinding-machine-small-automatic-burr-mill-for-home-travel\"\u003eBincoo DM08 Starry Electric Coffee Grinder – Wireless Portable Burr Mill\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cp\u003eLearn more: \u003ca href=\"https:\/\/www.epa.gov\/recycle\/used-lithium-ion-batteries\" target=\"_blank\" rel=\"noopener\"\u003eEPA guidance on lithium-ion battery handling\u003c\/a\u003e\u003c\/p\u003e\n\u003ch3\u003eFrequently Asked Questions\u003c\/h3\u003e\n\u003ch4\u003eQ: Is the VGA32 V1.4 Controller compatible with ESP32-based microcontrollers?\u003c\/h4\u003e\n\u003cp\u003eA: Yes. The VGA32 V1.4 module is specifically designed for ESP32 (MCU32) platforms, enabling VGA display output, PS\/2 input, graphics rendering, and terminal emulation directly from your ESP32 project.\u003c\/p\u003e\n\n\u003ch4\u003eQ: Does the VGA32 V1.4 support both PS\/2 mouse and keyboard simultaneously?\u003c\/h4\u003e\n\u003cp\u003eA: Yes. The module features a dedicated PS\/2 controller that supports concurrent connection of both a PS\/2 mouse and a PS\/2 keyboard, with true full-key rollover and low-latency hardware interrupt handling.\u003c\/p\u003e\n\n\u003ch4\u003eQ: What display can I connect to the VGA32 V1.4 controller?\u003c\/h4\u003e\n\u003cp\u003eA: Any monitor or display with a standard 15-pin D-type VGA input is compatible. The module transmits real-time video signals from the onboard graphics engine to your connected display.\u003c\/p\u003e\n\n\u003ch4\u003eQ: What is the CP2104 chip used for on this module?\u003c\/h4\u003e\n\u003cp\u003eA: The CP2104 is a USB-to-UART bridge IC that enables reliable USB connectivity between the VGA32 module and your computer for programming, firmware uploads, and serial communication\/debugging.\u003c\/p\u003e\n\u003c!-- production-packaging-notice --\u003e\n\u003ch3\u003eProduction \u0026amp; Packaging Notice\u003c\/h3\u003e\n\u003cp\u003eTo maintain high stock availability and fast shipping times, our items are sourced from multiple verified manufacturing facilities. While the core quality, materials, and product specifications remain identical, you may notice slight variations in the packaging design, manufacturing origin, or the wording of the printed instructions.\u003c\/p\u003e\n\u003cscript type=\"application\/ld+json\"\u003e{\"@context\": \"https:\/\/schema.org\", \"@type\": \"FAQPage\", \"mainEntity\": [{\"@type\": \"Question\", \"name\": \"Is the VGA32 V1.4 Controller compatible with ESP32-based microcontrollers?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Yes. The VGA32 V1.4 module is specifically designed for ESP32 (MCU32) platforms, enabling VGA display output, PS\/2 input, graphics rendering, and terminal emulation directly from your ESP32 project.\"}}, {\"@type\": \"Question\", \"name\": \"Does the VGA32 V1.4 support both PS\/2 mouse and keyboard simultaneously?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Yes. 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